Webkit R15451 For Mac

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Adobe today announced plans to end-of-life its Flash browser plug-in, ceasing development and distribution of the software at the end of 2020. Adobe encourages content creators to migrate flash content to HTML5, WebGL, and WebAssembly formats.But as open standards like HTML5, WebGL and WebAssembly have matured over the past several years, most now provide many of the capabilities and functionalities that plugins pioneered and have become a viable alternative for content on the web.

  1. Webkit R15451 For Mac Os

Over time, we've seen helper apps evolve to become plugins, and more recently, have seen many of these plugin capabilities get incorporated into open web standards. Today, most browser vendors are integrating capabilities once provided by plugins directly into browsers and deprecating plugins.The elimination of Flash and Flash Player should not heavily impact most users because popular browsers have already moved away from the format.

Starting with macOS Sierra and Safari 10, Apple disabled Adobe Flash by default to focus on HTML 5, and Flash has never been available on Apple's iOS devices. Google's Chrome browser has also been de-emphasizing Flash since the middle of last year.Adobe's Flash Player has always suffered from a never-ending stream of critical vulnerabilities that expose Mac and PC users to malware and other security risks. Vendors like Microsoft and Apple have had to work continually over the years to keep up with security fixes.Apple also shared Adobe's Flash news on its WebKit blog, and the company says it is working with Adobe and industry partners on the transition from. Apple's WebKit team today proposed a new Community Group at the World Wide Web Consortium (W3C) focused on discussing the future of 3D graphics on the web. The goal of the group is to lead to development of a new Web API that would better prepare web browsers to take advantage of modern, and future, GPU technologies on a variety of platforms.On the WebKit blog, Apple's Dean Jackson says new software APIs 'better reflect' modern GPUs, but that many of the major ones - Direct3D 12 from Microsoft, Metal from Apple and Vulkan from Khronos Group - aren't available on all platforms.

Webkit R15451 For Mac Os

While the success of the web requires common standards, Jackson argues, these platform-specific APIs make following a single API, like OpenGL, impossible in the future.Instead, Apple's WebKit team is proposing that a new standard is needed. Following a soft launch and months of testing, Mozilla has released Firefox for iOS on the App Store for free.